Dojo

From PokeResort ★ WIKI |
The Dojo, built by Arzie.

The Dojo is a building located in the Spawn Zone, crossing a wooden bridge near the PokeCenter and the water pool that you can fall in when jumping from the Spawn Center. It houses a plethora of features, ranging from EV-training and experience training to move relearning and tutoring.

General

The Dojo has three floors, each of them containing the different NPCs that are in charge of the principal systems: the EV Training, the Experience Training, the Move Relearning, the Move Tutoring and the Apprentice/Master battles. As a general preview, the Dojo is the core of the competitive construction of Pokémon, helping on improving their sets of moves (to reach their best potential) and EVs (to achieve an optimal distribution of this additional stat boosts) and maximizing their levels (to 100).

To warp to the Dojo, you can use the /warp dojo, /warp ev or /warp training commands.

The following sections will focus on each of the components mentioned above, giving specific information about their mechanisms, the teams of the NPCs, some indications for the concrete placement of them and tips to get the most of every feature.

Newbie Garden

The Newbie Garden, a grass patch for training near the Dojo.

Even though this area technically doesn't fit in this category itself, it is near the Dojo warp zone (in fact, it's right behind the player whenever they use the warp commmands listed above). The function of this area is to provide new players a factible way to level-up their starter (or low-leveled Pokémon in general), spawning three kinds of Pokémon, each one weak to one type of starter. The list goes as it follows:

Pokémon Type(s)
Seedot

Seedot

Grass.png
Grass
Marill

Marill

Water.png
Water
Fairy.png
Fairy
Growlithe

Growlithe

Fire.png
Fire

EV Trainers

An EV Trainer.

The EV Trainers, like their name suggests, are NPC Trainers specialized on Pokémon that give EVs only for one of the six stats, making it useful to systematically train Pokémon in determined EV distributions for specific competitive roles. There are six EV Trainers, one for each stat: HP, Attack, Defense, Special Attack, Special Defense and Speed. They are located on the second floor (level 10) and third floor (level 70), labeled (above their heads) accordingly to the specific EV they train. Below you will find information for the teams of each EV Trainer:

HP

  • Team:
Pokémon Type(s) Level
Drifblim

Drifblim

Ghost/Flying 10 (Floor 2)/70 (Floor 3)
Wobbuffet

Wobbuffet

Psychic 10 (Floor 2)/70 (Floor 3)
Nidoqueen

Nidoqueen

Poison/Ground 10 (Floor 2)/70 (Floor 3)
Hariyama

Hariyama

Fighting 10 (Floor 2)/70 (Floor 3)
Wailord

Wailord

Water 10 (Floor 2)/70 (Floor 3)
Wailord

Blissey

Normal 10 (Floor 2)/70 (Floor 3)

Attack

  • Team:
Pokémon Type(s) Level
Absol

Absol

Dark 10 (Floor 2)/70 (Floor 3)
Ursaring

Ursaring

Normal 10 (Floor 2)/70 (Floor 3)
Nidoking

Nidoking

Poison/Ground 10 (Floor 2)/70 (Floor 3)
Gigalith

Gigalith

Rock 10 (Floor 2)/70 (Floor 3)
Salamence

Salamence

Dragon/Flying 10 (Floor 2)/70 (Floor 3)
Arcanine

Arcanine

Fire 10 (Floor 2)/70 (Floor 3)

Defense

  • Team:
Pokémon Type(s) Level
Forretress

Forretress

Bug/Steel 10 (Floor 2)/70 (Floor 3)
Tangrowth

Tangrowth

Grass 10 (Floor 2)/70 (Floor 3)
Cofagrigus

Cofagrigus

Ghost 10 (Floor 2)/70 (Floor 3)
Torkoal

Torkoal

Fire 10 (Floor 2)/70 (Floor 3)
Metagross

Metagross

Steel/Psychic 10 (Floor 2)/70 (Floor 3)
Kommo-o

Kommo-o

Dragon/Flying 10 (Floor 2)/70 (Floor 3)

Special Attack

  • Team:
Pokémon Type(s) Level
Porygon-Z

Porygon-Z

Normal 10 (Floor 2)/70 (Floor 3)
Gengar

Gengar

Ghost/Poison 10 (Floor 2)/70 (Floor 3)
Magnezone

Magnezone

Electric/Steel 10 (Floor 2)/70 (Floor 3)
Charizard

Charizard

Fire/Flying 10 (Floor 2)/70 (Floor 3)
Vileplume

Vileplume

Grass/Poison 10 (Floor 2)/70 (Floor 3)
Alakazam

Alakazam

Psychic 10 (Floor 2)/70 (Floor 3)

Special Defense

  • Team:
Pokémon Type(s) Level
Hitmontop

Hitmontop

Fighting 10 (Floor 2)/70 (Floor 3)
Gothitelle

Gothitelle

Psychic 10 (Floor 2)/70 (Floor 3)
Mantine

Mantine

Water/Flying 10 (Floor 2)/70 (Floor 3)
Goodra

Goodra

Dragon 10 (Floor 2)/70 (Floor 3)
Umbreon

Umbreon

Dark 10 (Floor 2)/70 (Floor 3)
Claydol

Claydol

Ground/Psychic 10 (Floor 2)/70 (Floor 3)

Speed

  • Team:
Pokémon Type(s) Level
Ninjask

Ninjask

Bug/Flying 10 (Floor 2)/70 (Floor 3)
Electrode

Electrode

Electric 10 (Floor 2)/70 (Floor 3)
Crobat

Crobat

Poison/Flying 10 (Floor 2)/70 (Floor 3)
Aerodactyl

Aerodactyl

Rock/Flying 10 (Floor 2)/70 (Floor 3)
Rapidash

Rapidash

Fire 10 (Floor 2)/70 (Floor 3)
Greninja

Greninja

Water/Dark 10 (Floor 2)/70 (Floor 3)

Tips

To make the most of each EV training session, the recommendation is to have one of the Power Items as a held item for the target Pokémon, related to the specific EV(s) being trained. The particularity of the Power Items is that they give eight extra EVs for one specific EV (though they reduce the Speed of the user to half of the original value), making the process easier and less time-consuming. To avoid the Speed penalty in battle, another valuable strategy is to lead the combat with a powerful Pokémon and have an activated Exp. All in your inventory, so the desired Pokémon gains the EVs without engaging unnecessarily in battle in a disadvantageous position. Below you can check Power Items, the stat they train EVs on and their obtaining methods:

Power Item Stat affected (+8 EVs) Obtaining methods
Power Weight. HP.
  • Defeating boss Pokémon.
  • PokéLoot chests (Master Ball ones)
  • Using the Pickup ability (more information here).
  • Redeeming an Item Key in the Casino (around 3.5% chance of obtaining one).
  • Defeating the Floor 1 NPC boss for a random breeding item (power items are included; more information about the NPC boss can be found here).
Power Bracer. Attack.
Power Belt. Defense.
Power Lens. Special Attack.
Power Band. Special Defense.
Power Anklet Speed.

For a more in-depth guide about training, make sure to check this page

Experience Trainers

Some of the Experience Trainers.

The Experience Trainers are NPC trainers dedicated to leveling up Pokémon. There are 24 Trainers in total, each one escalating on their team’s level in order to cover a vast majority of the leveling up process. This means that there are 4 Trainers per level, and 6 level stages covered (level 10, 20, 30, 40, 50 and 60). Below you will find information for the teams of each Experience Trainer:

Level 10

  • Team:
Pokémon Type(s) Level
Wingull.png
Wingull
Water/Flying 10
Shroomish.png
Shroomish
Grass 10
Azurill.png
Azurill
Normal/Fairy 10
Togepi.png
Togepi
Fairy 10
Larvitar.png
Larvitar
Rock/Ground 10
Gible.png
Gible
Dragon/Ground 10

Level 20

  • Team:
Pokémon Type(s) Level
Swinub.png
Swinub
Ice/Ground 20
Poliwag.png
Poliwag
Water 20
Cleffa.png
Cleffa
Fairy 20
Budew.png
Budew
Grass/Poison 20
Skitty.png
Skitty
Normal 20
Goldeen.png
Goldeen
Water 20

Level 30

  • Team:
Pokémon Type(s) Level
Lairon.png
Lairon
Steel/Rock 30
Drilbur.png
Drilbur
Ground 30
Archen.png
Archen
Rock/Flying 30
Lileep.png
Lileep
Rock/Grass 30
Anorith.png
Anorith
Rock/Bug 30
Metang.png
Metang
Steel/Psychic 30

Level 40

  • Team:
Pokémon Type(s) Level
Vanilluxe.png
Vanilluxe
Ice 40
Zoroark.png
Zoroark
Dark 40
Klinklang.png
Klinklang
Steel 40
Archeops.png
Archeops
Rock/Flying 40
Carracosta.png
Carracosta
Water/Rock 40
Cofagrigus.png
Cofagrigus
Ghost 40

Level 50

  • Team:
Pokémon Type(s) Level
Swellow.png
Swellow
Normal/Flying 50
Raichu.png
Raichu
Electric 50
Magcargo.png
Magcargo
Rock/Fire 50
Pelipper.png
Pelipper
Water/Flying 50
Ludicolo.png
Ludicolo
Water/Grass 50
Tropius.png
Tropius
Grass/Flying 50

Level 60

  • Team:
Pokémon Type(s) Level
Pidgeot.png
Pidgeot
Normal/Flying 60
Vileplume.png
Vileplume
Grass/Poison 60
Marowak.png
Marowak
Ground 60
Rapidash.png
Rapidash
Fire 60
Slowbro.png
Slowbro
Water/Psychic 60
Jolteon.png
Jolteon
Electric 60

Tips

If you want to train a complete team, the Exp. All and Lucky Eggs will be your best friends. The best strategy in this case would be:

  • That each Pokémon holds a Lucky Egg, to increase the experience gain and thus making the entire process faster and less tedious.
  • That you have an activated Exp. All in your inventory, so you can beat the highest-leveled trainer with a single powerful and maxed Pokémon to quickly “skip” and move fast through the first level ups (though, this will discard the possibility of using Lucky Eggs).
    • If you don’t have an Exp. All, you can also use Exp. Share: just make the Pokémon hold them and they will receive the experience from the battle without the need to engage in it directly.
    • If you don’t have any of those items, you can always resort to the old “bait-and-switch” strategy, which is: lead with the Pokémon that you want to level up, and immediately switch out to a Pokémon able to beat them.
    • You can also do it the traditional way, and just battle them until your Pokémon have a high enough level to go to the next Experience Trainer.

Here’s a quick reminder of how to obtain these useful items for leveling up your Pokémon:

Item Obtaining methods
Lucky Egg Random drop from boss Pokémon, item crates from the Casino, drop from wild Chansey (5%) and Blissey (50%), catching a wild Blissey (100% as a held item) or from a Master Ball PokéLoot.
Exp. All Random drop from boss Pokémon, item crates from the Casino or from a Master Ball PokéLoot.
Exp. Share Random drop from boss Pokémon, item crates from the Casino, or from an Ultra Ball PokéLoot.

Move Relearners

A Move Relearner, located right at the entrance.

The Move Relearners are passive NPCs specialized on teaching Pokémon moves from their level-up pools of moves. You can find them on the first or base floor of the Dojo, specifically right at the entrance with a sign indicating their specialty. In order to teach your Pokémon a move, you will need to provide the Move Relearner with a Diamond.

Move Tutors

Some of the Move Tutors at the center of the first floor.

The Move Tutors are passive NPCs specialized on teaching Pokémon specific moves that they would not learn normally. These includes moves that Pokémon would learn via events in the main Pokémon games. You can find them on the first floor, organized in a circle and labeled with a sign indicating the type of the moves they can teach. There is one tutor for each one of the existing types. In order to teach your Pokémon one of this exclusive moves, you will need to provide a Badge (purchasable for $500 ResortCASH using the /badge command), that will act as a token, to the corresponding Move Tutor.

Novice/Master Battle

As an extra challenge, the second and third floor have two boss NPC trainers. The player can fight these trainers to earn some money and a useful type of items for breeding: hourglasses (they will advance one stage the breeding process for one of the Pokémon involved). Below you will find information for the teams of both the Dojo Apprentice and the Dojo Master.

Dojo Novice

Dojo Novice

Team:

Pokémon Type(s) Level
Heracross.png
Heracross
Bug/Fighting Equal
Tyranitar.png
Tyranitar
Rock/Dark Equal
Alakazam.png
Alakazam
Psychic Equal
Arcanine.png
Arcanine
Fire Equal
Gyarados.png
Gyarados
Water/Flying Equal
Venusaur-Mega.png
Mega Venusaur
Grass/Poison Equal
  • Rewards: 1x Isi’s Silver Hourglass and $2,500 ResortCASH.

Dojo Master

Dojo Master

Team:

Pokémon Type(s) Level
Heracross.png
Heracross
Bug/Fighting Rare (+10)
Tyranitar.png
Tyranitar
Rock/Dark Rare (+10)
Alakazam.png
Alakazam
Psychic Rare (+10)
Arcanine.png
Arcanine
Fire Rare (+10)
Gyarados.png
Gyarados
Water/Flying Rare (+10)
Venusaur-Mega.png
Mega Venusaur
Grass/Poison Rare (+10)
  • Rewards: 5x Isi’s Silver Hourglass and $2,500 ResortCASH.

Daily Battle

Through all the Spawn Zone, you will find random NPC Trainers to challenge for a bit of extra money or useful items. There is one in the grass patch opposite to the Newbie Garden and to the left side of the Dojo warp zone:

Swimsuit Sarah
  • Team:
Pokémon Type(s) Level
Starmie.png
Starmie
Water/Psychic Equal
Togekiss.png
Togekiss
Fairy/Flying Equal
Kingdra.png
Kingdra
Water/Dragon Equal
  • Rewards: $250 ResortCASH.

Trivia

  • It is possible to notice some resemblance between the PokeResort Dojo and the Fighting Dojo from the main Pokémon games (specifically the first ones), but in the case of the PokeResort Dojo, the Apprentice and Master do not specialize on Fighting-Pokémon, like the Fighting Dojo ones.
  • The skin used for the Dojo Master is the skin of the CEO of PokeResort, Zeot.